LoL: LYON vs Team Liquid (BO3) - LCS Regular Season

Viewing Game Handicap: LY (-1.5) vs Team Liquid (+1.5)

OpenEsportsEnds Aug 31
24h change
3.0
Volume
$521
24h volume
$521
Liquidity
$4.8K
Best bid
30¢
Best ask
31¢
Spread
1.0¢
Last trade
31¢
Quote age
Updating live

Chart combines Polymarket's published price history with live book midpoints and may be incomplete or inconsistent. Not a record of executed trades.

    Outcomes

    29 in this event

    Resolution criteria

    This market refers to the LoL match between LYON and Team Liquid in the LCS Regular Season, initially scheduled for August 30, 2026 at 4:00 PM ET. This market will resolve to "LYON" if LYON wins 2 or more games than Team Liquid in this match. Otherwise, this market will resolve to "Team Liquid". Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed. If the match is canceled (not played at all for any reason) or ends in a tie, this market will resolve to 50-50. If the match is postponed, it must be rescheduled to a start time on or before September 13, 2026 at 11:59 PM ET (14 calendar days after the originally scheduled start of August 30, 2026 at 4:00 PM ET). If, by that deadline, the most recently announced rescheduled start time is on or before the deadline, this market resolves based on the result of the match as played. Otherwise, this market resolves 50-50, regardless of whether the match is subsequently played. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

    Primary source: gol.gg/esports/home

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